Android
1.27
- new boss “Grand Zealot” at level 30
- 10 additional levels added between previous levesl 20 and 30
- reduced most ability and upgrade costs making them more affordable to non paying players
- reorganized ability levels
- power globes are now easier to pick up and less likely to fall off the pillar from falling enemies
- treasure chests give more loot but will despawn sooner
1.26
- new enemy ‘Fanatic’ fast moving hand to hand combatant
- you can now upgrade/change abilities in the game over menu
- buffed the barbarian, less slow with more push force
- minor balancing (freeze longer cooldown,inferno bigger, bats slightly easier)
- minor ui changes and fixes
1.251
- hotfix loot gnomes and treasure keys fixed
1.25
- treasure chest and key random event, kill the key carrier to open the treasure chest for a good or bad surprise!
- use power to bypass levels in level select
- simplified daily sacrifice dialog
- buffed inferno, dart abilities
- fixed buying abilities pressing button too quickly causes game crash/corruption
- fixed scrollview in Abilities dialog multitouch crash
- swapped abilities/settings icon so it makes more sense
1.241
- fixed blurry characters on non-retina devices
1.24
- new skeleton archers
- bubble has less recoil when hit
- cripple and regen switched in required level
- cripple effects berserker movement
- dart has faster sword return
- longer body decay on pillar
- added more golems to waves
- berserker slightly more accurate
- darknight and big green one made slightly easier
- new skeleton daily sacrifice
- certain achievements easier
1.23
-more achievements
-no more banner ads
-fireballs no longer look like flying pizzas
-inferno makes more enemies flee
-necromancer-skeleton level pass bug fix
-last 30 waves slightly harder
1.225
- fixed licensing issue
- valkyrie buffed to +2 shields
- inferno buffed, shorter cooldown and cost
1.222
- fix crashing on highscore for some users
- bats easier, skeletons give score when destroyed, fangz bug fixed
1.221
- fix immersion mode breaking
- fix ui issues
- highscore loading from game services properly
1.22
- fix critical spawn delay at lvl 74/75
1.21
HUGE UPDATE!!!
NEW CHARACTER CLASSES, ABILITIES, ENEMIES, LEVELS AND BOSSES!!
- Play as either the Barbarian, Valkyrie, Ninja or the Only One
- New Inferno, Cripple and Bloodlust abilities
- New Bat, Skeleton and Golem enemies
- 20 More levels and 2 new Bosses
- Leaderboards and Achievements
- Android Immersive mode
- UI is now Retina quality
- Bug fixes and improvements
1.14
- fixed Daily Sacrifice complete glitch
- enemies killed stat now correctly displays
- boss Longshot easier
1.12
- daily sacrifices
- balancing, arrows/fireballs are slower
1.112
- fixed major bug where you can't resume game if you have not passed level 10 on first try
1.111
- hopefully fixed the inability to start new games (email support if there are problems)
- fixed it crash when people impale flappy bird to hard with dart (sorry flappy)
- kill stat resets each new game (not by session)
1.11
- fixed slow movement on slower devices
1.1
- two more powers no longer need 'Ultimate Power'
- high level powers can be unlocked for 2x power
- fix animation issues with abilities
- bug fixes
- balancing
1.095
- hero glows stronger when you gain more abilities
- skull on gameover shows kill stat
- swap adnetworks (remove permissions)
- fix animation issues with abilities
1.09
- new engine (openSSL updated)
- fixed twitter button
- updated gameover screen
1.085
- Skippable game intro
- Mutable game sound
- Faster early game progression
- Fixed joystick default for new users
- Fixed ‘Ultimate Power’ IAP auto-restore
1.08
- Twitter share button pops up if you have a highscore
- tweaked controls
- fixed game crash on restart after hitting green button to fast after gameover
- fixed ability recharge in pause menu
- tweaked Ads
1.07
- More responsive control and larger attack button area
- Fixed character stopping after ability despite active movement joystick
- Fixed ability button stopping midway
- Loot gnomes show up in endless mode
- Bosses taunt with death messages
- Dart,Regen no longer require Ultimate Power
- Magnet requires Ultimate Power
- New game over UI
- Balancing
- Occasionally a little bird flies by
1.062
- robust fix with crashing on level up
1.061
- hot fix fixed crashing on level up on certain levels
1.06
- Eagle boost (saves you from falling off the platform)
- Large tablet ui bottom/centre switch in pause screen
- Possible sound loop fix
- Hero hits sooner, has lower stun time and responds faster after using abilities
- Cheaper energy boost
- Boss score points increased
- Balancing
- Fixed typos
1.05
- Lowered item cost
- New Song
- Hero is slightly more nimble
- Final Boss harder
- New stun effect
- Fixed rare crash bugs
- Bubble less floaty when hit
- Freeze during earthquake no longer catapults enemies
- Cake will disappears if not figured out
- Balancing
- Free hugs
1.041
- Fixed character still moving when you get a popup while moving joystick
- Fixed arrow exploit
- Tweaked IAP and new 65,000 power option
- Fixed rare crash bugs
1.04
- Endless Battle mode (fight endless waves of enemies, unlocked at level 35)
- Improved joystick, better for new users
- fixed floating items remaining after game restart
- might ability is improved, now causes additional stun
- balancing, ui changes and minor bug fixes
1.035
- Ability fixes (Dart,Bubble,Regen)
- Jammed ability button fixed
- Lvl repeat fixed
- Reduced popup frequency
- minor optimization
- yellow/red soldiers hit harder
- Android Icons
1.03
- Non fixed floating virtual joystick (enable in settings menu)
- Slightly more challenging game
- Fixed Android permissions (no more location access requirement)
- Reduced nagging messages and arrows for upgrades and IAP
- Larger virtual joystick touch boundary
- button layout is higher on iPad
1.02
- made earlier levels and bosses a little bit harder
- balancing and minor tweaks
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